@startuml
sprite $text_height [48x48/16] {
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}


!define FA6_TEXT_HEIGHT(_alias) ENTITY(rectangle,black,text_height,_alias,FA6 TEXT_HEIGHT)
!define FA6_TEXT_HEIGHT(_alias, _label) ENTITY(rectangle,black,text_height,_label, _alias,FA6 TEXT_HEIGHT)
!define FA6_TEXT_HEIGHT(_alias, _label, _shape) ENTITY(_shape,black,text_height,_label, _alias,FA6 TEXT_HEIGHT)
!define FA6_TEXT_HEIGHT(_alias, _label, _shape, _color) ENTITY(_shape,_color,text_height,_label, _alias,FA6 TEXT_HEIGHT)
skinparam folderBackgroundColor<<FA6 TEXT_HEIGHT>> White
@enduml